Local pSevenButton = display.newText (7, 300,30,nil,38)
Local pSixButton = display.newText (6, 300,30,nil,38) Local pFiveButton = display.newText (5, 300,30,nil,38) Local pFourButton = display.newText (4, 300,30,nil,38) Local pThreeButton = display.newText (3, 300,30,nil,38) Local pTwoButton = display.newText (2, 300,30,nil,38) Local pOneButton = display.newText (1, 300,30,nil,38) Simfiles(3) Download (Dropbox Shere link) File: Eternal Tune -Simfile(3)-.zip: Date: : Size: 11 MB: Soft: StepMania3.9-5.0/OpenITG: Title Prot Comporation Artist. Local pZeroButton = display.newText (0, 300,30,nil,38) ] function calculateZero(number) Print ("Test if this function onOrientationLeft is working properly") PNineButton = display.newImage ("9.png", 191, 320) PSevenButton = display.newImage ("7.png",56,320 ) PFourButton = display.newImage ("4.png",56,370) LlZeroButton = display.newImage ("0.png", 200,200) pZeroButton = display.newImage ("0.png",100, 470 ) The comments in my code will illustrate what i'm trying to do, please find function onOrientationLeft and the last runtime that links to it.
Openitg 3 how to#
After doing this i've received my error, and can't figure out how to make it work. I've added function onOrientationLeft, and a listener for it. I'm trying to make my number objects disappear using alpha on orientation, and proper placed ones appear. I'm new to lua, and tried looking at other posts with similar error.